Mission reports: art versus science
Jul. 7th, 2009 05:14 pm![[identity profile]](https://www.dreamwidth.org/img/silk/identity/openid.png)
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I know that writing up mission reports is just about the least interesting thing that we do around here. I will spare you all the two-paragraph lecture on why we do it anyway, because let's be honest - everyone except maybe Angelica has heard it before.
So basically, this is me saying I understand how tedium might come into the picture. I'm just not sure if we should really be looking for creative ways to get around that. Forge, Kyle? High level of originality, definitely. But as much as I may pontificate endlessly on how originality in a tactical sense is good, originality in a paperwork sense... not so much.
Plus I keep reviewing it and I'm not sure just what Crystal and Laurie actually did to said telepath (I'm sure I maybe don't want to know). Wording is everything in this situations.
So basically, this is me saying I understand how tedium might come into the picture. I'm just not sure if we should really be looking for creative ways to get around that. Forge, Kyle? High level of originality, definitely. But as much as I may pontificate endlessly on how originality in a tactical sense is good, originality in a paperwork sense... not so much.
Plus I keep reviewing it and I'm not sure just what Crystal and Laurie actually did to said telepath (I'm sure I maybe don't want to know). Wording is everything in this situations.
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Date: 2009-07-07 11:57 pm (UTC)You just don't understand my art, Scott.